Sound in progress
Hey guys,
5 hours left and I am streaming how I create the sounds for our game.
http://www.twitch.tv/bananafourlife
What sound does an unicorn make if it dies :/ :D Greetings!
Hey guys,
5 hours left and I am streaming how I create the sounds for our game.
http://www.twitch.tv/bananafourlife
What sound does an unicorn make if it dies :/ :D Greetings!
Hey fellow gamedevs,
We are a team of four german students. We name ourselfs “Banana4Life” and have developed the game “Legendary Legionnaire Winter Massacre” for the third ludum dare we took part in. I (Jonas) made a quick LetsPlay of it here:
You can rate and play our game here: Legendary Legionnaire Winter Massacre
But now lets get to the post-mortem. Like last time we didn’t have huge problems and got even more stuff done than last time. But lets start with what went right.
What went right?
As you see the most important parts went right and I think we did a pretty good job developing the game this time. But we had some small problems anyway.
What went wrong?
Most of the “What went wrong?” stuff could be solved with more time and maybe some more structured code on my side rendering the wall and floor tiles. (But it worked anyway)
What we want to do better?
So I think we have an action plan for the next time.
I hoped you liked our short writeup.
Greetings,
Team Banana4Life
P.S.: Play and rate our game please.