
I'll play YOUR game!
Hey guys,
I would like to play your games and are live streaming right now :)
https://www.twitch.tv/rahtainka
Just add me a link in a comment.
The only condition is that your game has a web version.
Thanks ❤
Hey guys,
I would like to play your games and are live streaming right now :)
https://www.twitch.tv/rahtainka
Just add me a link in a comment.
The only condition is that your game has a web version.
Thanks ❤
Hey fellow gamedevs,
We are a team of four german students. We name ourselfs “Banana4Life” and have developed the game “Legendary Legionnaire Winter Massacre” for the third ludum dare we took part in. I (Jonas) made a quick LetsPlay of it here:
You can rate and play our game here: Legendary Legionnaire Winter Massacre
But now lets get to the post-mortem. Like last time we didn’t have huge problems and got even more stuff done than last time. But lets start with what went right.
What went right?
As you see the most important parts went right and I think we did a pretty good job developing the game this time. But we had some small problems anyway.
What went wrong?
Most of the “What went wrong?” stuff could be solved with more time and maybe some more structured code on my side rendering the wall and floor tiles. (But it worked anyway)
What we want to do better?
So I think we have an action plan for the next time.
I hoped you liked our short writeup.
Greetings,
Team Banana4Life
P.S.: Play and rate our game please.
Hey guys,
5 hours left and I am streaming how I create the sounds for our game.
http://www.twitch.tv/bananafourlife
What sound does an unicorn make if it dies :/ :D Greetings!
Hey Guys,
I am really desperate. Could someone tell me why I have in one post a cool media inclusion and in the next it won’t work. That’s really really annoying. :(
This time it was a challenge for me to create music which fits in the theme. But finally I am finished!
https://soundcloud.com/rahtainka/legendary-legionnaire-winter
Now I will focusing on the sounds and maybe stream a little bit.
Our stream: http://www.twitch.tv/bananafourlife
Greetings!
Hey Guys,
here an update. Our game has an name: Legendary Legionnaire Winter Massacre
Story: “A legionnaire had build a snowman.
Suddenly aliens destroy it.
Take your revenge!”
You could hear the beta musicversion on our stream: http://www.twitch.tv/bananafourlife
Previous screenshots:
Greetings :)
Hey guys,
we are back and our stream is online: http://www.twitch.tv/bananafourlife !
Greetings form Germany,
Team Banana4life
https://soundcloud.com/rahtainka/ludum-dare-31-061214-2126
First snippet of music but i think i couldn’t use it… sadly :(
But it doesn’t fit to our theme. Next try…
Live Stream: http://www.twitch.tv/bananafourlife
Hey guys,
We are four students from Germany. It’s the third time we join the contest. Our last game at Ludum Dare 30 was Disconnect: http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41477 . This time we will use following tools and technologies:
Programming Language / Engine: Java / libgdx
IDE: IntelliJ
Version Control / GUI: git / SmartGit
Graphics: GraphicsGale
Sound: Garageband
Streaming: OBS
Our stream will be in german language. You can find it at http://www.twitch.tv/bananafourlife . We have a shared twitter account https://twitter.com/bananafourlife where we will post when we will stream. Just follow us to see the hottest news about our streams.
Have a nice Ludum Dare 31,
Team Banana4Life
Hey fellow gamedevs,
We are a team of four german students. We name ourselfs “Banana4Life” and have developed the game “Disconnect” for the second ludum dare we took part in. I (Jonas) made a quick LetsPlay of it here:
https://www.youtube.com/watch?v=-To3KiIhNrA
You can rate and play our game here: Disconnect
But now lets get to the post-mortem. We didn’t have huge problems this time, after we spend half of the time developing a game that we threw away and started over last time. But lets start with what went right.
What went right?
As you see the most important parts went right and I think we did a pretty good job developing the game this time. But we had some small problems anyway.
What went wrong?
Most of the “What went wrong?” stuff could be solved with more time and maybe some more structured code on my side rendering the walls. (But it worked anyway)
What we want to do better?
So I think we have an action plan for the next time.
I hoped you liked our short writeup. Greetings,
Team Banana4Life
P.S.: Play and rate our game please.
Hey guys,
We are a german team consisting of 4 members. We just submitted our game “Disconnect”.
You play two players that are in two different worlds, but were connected by evil scientists. Now they can only move when the other person can move too. They only have a disconnector that allows them to wander around independently for a short time before the energy goes out. You need to find the endless powersource, developed in the same lab, to be able to disconnect and free the two forever. But be aware of the guards walking around.
I (Jonas) made a short made a playthrough of our game for you to watch:
https://www.youtube.com/watch?v=-To3KiIhNrA&feature=youtu.be
Have fun with our entry,
Team Banana4Life
Twitter: @bananafourlife
Hey folks,
We are streaming at jonasdann. At the moment its painting some graphics. Later down the line we will stream some dev.
Greetings,
Team Banana4Life
Hello Ludum Dare folks,
We are four students from Germany. After entering Ludum Dare 28 with a slightly other lineup, we are now back in the game. Last time we submitted #YOGO Platform (The theme was “You Only Got One”). This time we will use following tools and technologies:
Programming Language / Engine: Java / libgdx
IDE: IntelliJ
Version Controll / GUI: git / SmartGit
Graphics: Photoshop
Sound: Garageband
Streaming: OBS
Our streams will be in german language. You can find them at jonasdann and pschichtel. We have a shared twitter account where we will post when we will stream. Just follow us to see the hottest news about our streams.
Have a nice Ludum Dare 30,
Team Banana4Life